As of the end of Week 3, the Dentrathi system consists of the following strategic targets:
Target | Type | Owner | Special Rules | Notes |
---|---|---|---|---|
Dentrathi I | Dead World | Vorlon | - | - |
Dentrathi II | Industrialised World | ISA | Generates 6RRpts/turn, Recruit gains +2Crew | (2) Vorlon CtA S |
Arrow of Destiny | Inner System Commet | Earth | 1 RRpt discount on shipps with JP/AJP | (4) Raider Aniihalation S |
Dentrathi Orbital Construction facilities | Spacedock | Raider | Need not pay +5XP to repair crippled ship. | - |
Dentrathi III | Dead World | ISA | - | - |
Dentrathi Asteroid Belt | Asteroid Belt | Mimbari | Repair 4xXP result Damage Points | - |
Dentrathi IV | Agrarian World | Earth | Generates 3RR/turn, Recruit gans +2 Crew | - |
Dentrathi V | Gas Giant | Vorlon | Generates 1RRpt/turn | - |
Dentrathi VI | Gas Giant | Mimbari | Generates 1RRpt/turn | - |
Dentrathi VII | Gas Giant | Raiders | Generates 1RRpt/turn | - |
Dentrathi VIII | Dead World | Narn | - | - |
Dentrathi Jump Gate | Jump Gate | Narn | Generates 3RRpts/turn, 1RRpt discount on reinforcements | (3) EA* FttJG R |
New Tonbridge Colony | Mining Outpost | ISA | Generates 5RRpts/turn | (1) Mimbari Recon B |
* Fleet at -1 FAP
Note, the RRpt discount from Jumpgates and Inner System Comets are not cumulative.
Maintained by jim@us-lot.org
Last Updated 09/10/2005.
Version 0.1.0
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